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AI Insights · Timothy · October 2025

Top Slime Games Performance in Lebanon Q3 2025

Explore the performance trends of the top slime games on a unified platform in Lebanon during Q3 2025, with insights from Sensor Tower.

Top Slime Games Performance in Lebanon Q3 2025

In the third quarter of 2025, the top slime games in Lebanon showcased varied performance trends on the unified platform, drawing insights from Sensor Tower data.

My Talking Slimy: Slime Cat 3D witnessed a significant increase in weekly revenue, peaking at about $88 in mid-August before gradually declining. Weekly downloads started at 141, climbing to 285 in early September, while active users peaked at 861 during the same period.

PlaySlime:Slime Simulator Game showed a decline in weekly downloads, reaching a low of 0 in the final weeks. Revenue fluctuated, with a peak of $31 at the end of June, and active users remained stable around 60 throughout the quarter.

Magic Slime Simulator:ASMR had minimal downloads, with a slight increase in revenue to $12 by early September. Active users hovered around 13 to 15 during the quarter.

World of Slime Simulator Games maintained consistent revenue, averaging around $4 to $7. Downloads were sparse, and active users remained low, peaking at 5.

Fluid Simulation experienced a sharp drop in downloads after an initial peak of 46 at the start of the quarter. Revenue was negligible, and active users declined from 70 to 5 by the end of September.

These insights from Sensor Tower provide a comprehensive overview of the slime games' performance in Lebanon, revealing trends in downloads, revenue, and active user engagement across the quarter. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025